IN or OUT is the easiest way to organize pickleball games. Create games in seconds, let players sign up with one click, and manage everything through SMS - no apps or login required.
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First-Come First-Served vs Waitlist Mode - which to choose and why
Step-by-step guide to setting up games and sharing with players
How to promote, move, and remove players with SMS notifications
See exactly what messages players receive for every action
What players see when they join your games
Best practices and advanced features to run smooth games
IN or OUT offers two distinct registration modes that give you completely different levels of control over who joins your game. Choose the right one based on your event type and how you want to manage players.
Transparent, instant joining with automatic waitlist management
Your management interface will typically show:
See detailed management examples in the "Managing Your Game" section →
You can choose to receive SMS alerts for:
Regular club games, casual meetups, open community events, recurring weekly games. Creates excitement as players watch the game fill up. Fair, transparent, and requires minimal management from you.
Complete control over player selection with private applications
Your management interface will typically show:
See detailed management examples in the "Managing Your Game" section →
With Waitlist mode, you can:
Best practices for Waitlist mode:
Competitive tournaments, skill-level specific games, private group events, exclusive gatherings, team balancing scenarios. Complete control over team composition and player selection with privacy.
Now that you understand the game modes, let's create your first game! The setup process is mostly the same - you'll choose your mode and set your preferences.
Core steps that are the same regardless of which mode you choose
Quick setup for automatic, transparent games
Your invitation message will include:
"First X are in" - Clear fairness message
Transparency promise: Players know they'll see who's playing
Immediate confirmation: Join now, confirmed instantly
Setup for curated, application-based games
Your invitation message will include:
"Organizer will select players" - Sets expectation for review process
Application language: Players understand this isn't first-come
Selection timeline: Consider adding when decisions will be made
Once you've created your game, copy the invitation message and send it to your group via text, email, or social media. Players will click the link and experience the mode you've chosen.
Reply "1" to any SMS from your game to get your management link
Check "My Games" if you created it on this device
Your management link is your control center for the game. This special URL gives you complete control over your game - promote players, send messages, edit details, and monitor everything in real-time. Only you have access to this link, and it's how you'll handle all organizer tasks from start to finish.
Player Control: Promote from waitlist, move to waitlist, remove players entirely
Communication: Send announcements, weather updates, location changes
Game Updates: Edit time, location, court details, player count
Real-Time Monitoring: See who's confirmed, waitlisted, and recent activity
Multiple ways to access your game management dashboard
The easiest way if you're on the same device where you created the game:
Always available: No need to find old text messages
One-click access: Direct link to your management dashboard
See all games: Manage multiple games from one place
If you're on a different device or "My Games" isn't available:
Save the number: Add +1 (970) 610-1003 to your contacts as "IN or OUT Support" for easy access to manage any future games!
If none of the above work:
Your phone number: The one you used when creating the game
Game details: Date, time, location name
Players automatically fill confirmed spots, overflow goes to waitlist
Most players went straight to confirmed - only overflow on waitlist
Monitor automatically: System handles most flow
Handle exceptions: Remove no-shows, move problem players
Communicate changes: Weather updates, court changes
All players start in waitlist - you manually select who gets confirmed
Everyone (except organizer) waits for your decision to promote
Review applications: Consider all candidates carefully
Curate strategically: Balance skills, personalities, timing
Control timing: No rush - select when you're ready
Same powerful tools work in both modes
Your management dashboard shows:
Don't share publicly: Only you should have the management link
No expiration: Link works until after your game is over
Unique to your game: Each game has its own management URL
See exactly what SMS messages players and organizers receive in each scenario. Each mode has its own flow, plus universal messages that work for both.
Transparent, instant joining with automatic waitlist management
Application-based system with manual player selection
Messages that work the same in both registration modes
Optional alerts you can receive to stay updated on your game
Understanding what players experience helps you choose the right mode and set proper expectations. Here's exactly what happens when someone clicks your game link.
Complete transparency with instant confirmation or waitlist placement
Join the fun on the court
Full transparency - players see exactly who's playing and how many spots are left
Transparency builds trust: They see who's playing
Instant gratification: Immediate confirmation or clear waitlist position
Fair process: First-come basis is universally understood
Social proof: Seeing others join encourages participation
Private application process with organizer selection
Join the fun on the court
The organizer will review all applications and select players.
You'll be notified if you're selected for this game.
No player information visible - private application process
Understand it's curated: Not just first-come, but selective
Patient waiting: Expect time for organizer to review and decide
Private process: Can't see competition or game status
Quality over speed: Value being selected over instant confirmation
Features that work the same regardless of registration mode
After joining, players can interact with your game via SMS replies:
Players automatically receive:
Both modes include an "OUT" button that:
Records unavailability: Lets organizer know they can't make it
Prevents reminder spam: Won't get pestered if game needs players
Courteous communication: Better than just not responding
No waitlist needed: Clear "no" instead of false hope
Get answers to the most common questions about using IN or OUT. From setup to troubleshooting, we've got you covered.
Questions about creating and configuring your games
Questions about managing players and running your games
Solutions to common problems and technical issues